The Post Mortem
It’s time to break down the events of the day. Looking back now, over two days and many more updates and revisions, frustrations and panics (at some point I lost hours of work — thank God Webflow keeps backups, from which I was able to restore quickly and effortlessly), I was definitely hoping for more ”creative” magic and absolutely underestimated the amount of time it would take to complete even just one page. Overall, I’m fine with the outcome. It’s not so much a design, as it is a framework for a design. It greatly lacks in nuance and depth, in need of more organic and diverse visual systems. Those will be coming.
Was I able to achieve my goal of showing the three levels of thought (ego, super-ego, and id)? Yes and no. Have a decent solution in my head that will take more time to execute (involving an open/close button, hidden within some fun illustrations that expand in a fun and revealing way). One of the biggest problems with any website or product is content, and I do feel that there was no issue with having enough of interest and help to say. As with most things design, this site will continue to evolve and improve (hopefully).
Some quick stats:
Number of Times Published:
Moments of Self-loathing:
Here you have it. Numbers. So many numbers. If you missed it (and I know you did ... everyone did), the full sessions, sadly in two parts because my computer crashed trying to get Twitch to work, can be found here on YouTube. I'm so sorry for anyone who watched me ramble and hum and slowly die inside. I’m also sorry that it took me so long to figure out how to get my camera to work – not that anyone cared about seeing my concentration face.